Is PlayStation Network down?
Checks passingchecked 1 minute ago
Our checks of PlayStation Network pass from all 10 regions we check.
As of Nov 5, 2026, 3:24 PM UTC, RealUptime's checks of PlayStation Network passed in all 10 regions that returned a reading.
Our checks of PlayStation Network did not fail from two or more distant regions in the 89 days we have checked it (since Aug 8, 2026). This does not show PlayStation Network works for users.
Email me when our checks of PlayStation Network fail from two or more distant regions
PlayStation Network reports: All systems operational (“All services are up and running”)
PlayStation Network's own component breakdown, as they publish it
- Account managementOperational
- Gaming and socialOperational
- PlayStation VideoOperational
- PlayStation StoreOperational
- PlayStation DirectOperational
These are PlayStation Network's components, named and scored by PlayStation Network. We do not map them onto the functions we check above, because we have no way to know which of their components our checks touch. Two lists, side by side, neither one rewriting the other.
This is PlayStation Network's own claim about their service, shown separately from what we measured. We never change our own numbers based on what a vendor reports, and this reading never changes theirs. Read both.
PlayStation Network response time, by region
Check your own site while you wait on PlayStation Network
Watching an outage above does not tell you whether your own connection or site is also having a problem. Enter your own URL for one live check, right now, no signup. This checks the site you enter, not PlayStation Network. It cannot diagnose PlayStation Network's own systems.
What we measured, function by function
PlayStation Network answers on more than one surface, and they can fail apart. Each row is one surface, checked from the same regions. The verdict above follows the auth row, because that is the surface we treat as this service's own; a failure on any other row is a partial outage, not a full one.
- WebUS-East: Checks passingUS-West: Checks passingEurope: Checks passingAsia-Pacific: Checks passingUS-Central: Awaiting dataCanada: Checks passingUK: Checks passingSoutheast Asia: Checks passingAustralia: Checks passingSouth America: Checks passing
- AuthprimaryUS-East: Checks passingUS-West: Checks passingEurope: Checks passingAsia-Pacific: Checks passingUS-Central: Checks passingCanada: Checks passingUK: Checks passingSoutheast Asia: Checks passingAustralia: Checks passingSouth America: Checks passing
- Online APIUS-East: Checks passingUS-West: Checks passingEurope: Checks passingAsia-Pacific: Checks passingUS-Central: Checks passingCanada: Checks passingUK: Checks passingSoutheast Asia: Checks passingAustralia: Checks passingSouth America: Checks passing
- PlayStation StoreUS-East: Checks passingUS-West: Checks passingEurope: Checks passingAsia-Pacific: Checks passingUS-Central: Awaiting dataCanada: Checks passingUK: Checks passingSoutheast Asia: Checks passingAustralia: Checks passingSouth America: Checks passing
- WebsiteUS-East: Checks passingUS-West: Checks passingEurope: Checks passingAsia-Pacific: Checks passingUS-Central: Checks passingCanada: Checks passingUK: Checks passingSoutheast Asia: Checks passingAustralia: Awaiting dataSouth America: Checks passing
What our checks show, and what people reported
- North AmericaChecks passingUS-East, US-West, US-Central, Canada
- US-EastChecks passinglatency: 1116msstatus code: 400checked: Nov 5, 2026, 3:22 PM UTC0 people in the last 5 minutesNot enough reports to sayOur US-East probes reach PlayStation Network normally. We do not have enough reports from US-East to say anything about what people there are seeing.
- US-WestChecks passinglatency: 1455msstatus code: 400checked: Nov 5, 2026, 3:24 PM UTC0 people in the last 5 minutesNot enough reports to sayOur US-West probes reach PlayStation Network normally. We do not have enough reports from US-West to say anything about what people there are seeing.
- US-CentralChecks passinglatency: 871msstatus code: 400checked: Nov 5, 2026, 3:22 PM UTC0 people in the last 5 minutesNot enough reports to sayOur US-Central probes reach PlayStation Network normally. We do not have enough reports from US-Central to say anything about what people there are seeing.
- CanadaChecks passinglatency: 1185msstatus code: 400checked: Nov 5, 2026, 3:12 PM UTC0 people in the last 5 minutesNot enough reports to sayOur Canada probes reach PlayStation Network normally. We do not have enough reports from Canada to say anything about what people there are seeing.
- South AmericaChecks passinglatency: 2675msstatus code: 400checked: Nov 5, 2026, 3:21 PM UTC0 people in the last 5 minutesNot enough reports to sayOur South America probes reach PlayStation Network normally. We do not have enough reports from South America to say anything about what people there are seeing.
- EuropeChecks passingEurope, UK
- EuropeChecks passinglatency: 1071msstatus code: 400checked: Nov 5, 2026, 3:20 PM UTC0 people in the last 5 minutesNot enough reports to sayOur Europe probes reach PlayStation Network normally. We do not have enough reports from Europe to say anything about what people there are seeing.
- UKChecks passinglatency: 887msstatus code: 400checked: Nov 5, 2026, 3:17 PM UTC0 people in the last 5 minutesNot enough reports to sayOur UK probes reach PlayStation Network normally. We do not have enough reports from UK to say anything about what people there are seeing.
- Asia PacificChecks passingAsia-Pacific, Southeast Asia, Australia
- Asia-PacificChecks passinglatency: 1859msstatus code: 400checked: Nov 5, 2026, 3:23 PM UTC0 people in the last 5 minutesNot enough reports to sayOur Asia-Pacific probes reach PlayStation Network normally. We do not have enough reports from Asia-Pacific to say anything about what people there are seeing.
- Southeast AsiaChecks passinglatency: 1834msstatus code: 400checked: Nov 5, 2026, 3:17 PM UTC0 people in the last 5 minutesNot enough reports to sayOur Southeast Asia probes reach PlayStation Network normally. We do not have enough reports from Southeast Asia to say anything about what people there are seeing.
- AustraliaChecks passinglatency: 1986msstatus code: 400checked: Nov 5, 2026, 3:17 PM UTC0 people in the last 5 minutesNot enough reports to sayOur Australia probes reach PlayStation Network normally. We do not have enough reports from Australia to say anything about what people there are seeing.
Somewhere else or not sure: 0 people in the last 5 minutes
These are unverified reports from people using PlayStation Network, counted separately from what our own probes measure. Anyone can file one, no account is needed, and the region on a report is chosen by the person filing it. We never open, extend or close an outage in our record based on report volume: only our own measurements do that. We started counting reports for PlayStation Network on November 2, 2026.
Recent probe events
No probe events on record yet for PlayStation Network.
check entries are our own probes' readings; declared entries are the vendor's. How this check works
We have been measuring PlayStation Network since August 8, 2026. We show nothing from before that date, and we never add an outage we did not observe ourselves, from any source.
Need this in writing? Generate an SLA evidence report for PlayStation Network covering any window you pick, with our check readings and PlayStation Network's own claim at the time, side by side.
Full check history for PlayStation Network: 90 days of check results by region, month-by-month uptime by our checks, and every probe event on record.
Put this badge in your README
To cite this page: RealUptime, "Is PlayStation Network down?", https://realuptime.io/outages/playstation-network. The readings change with every check, so give the date you read them.
How our checks compare with PlayStation Network's stated SLA
At or above your target
Our checks of PlayStation Network failed for none over the last 30 days, which is 100% uptime by our checks. A 99.9% target allows 43 minutes over that period.
Our checks show no gap in this period. That does not rule out one you saw.
These figures come from our own checks of one public endpoint per service. They are not the service's real uptime. This is computed from our own checks, not from PlayStation Network's SLA instrumentation. Their contract is normally measured against their own systems, with their own exclusions and a claim window, so their figure and ours will differ. Use this to start the conversation and ask for their number. It is not legal advice and it is not a determination of what you are owed.
What we check
What our check can and cannot see
A pass means the service's servers answered our request with the error they give a request that carries no account or valid input. It does not show that sign-in works or that any real request succeeds.
Host checked: ca.account.sony.com